#'''Prayer of Ash:''' 4+ to be answered, a friendly unit wholly within 18' of the priest gets +1 save until your next hero phase. By far our best prayer, always try to put the priest within 18" of the forge to have it on 3+.
#'''Ember Storm:''' 3+ to be answered, a friendly unit of Vulkite Berzerkers or Hearthguard Berzerkers wholly within 18" of this priest can run and charge. More mobility is always good, but once again, there are better options. If you have multiple Priests and an infantry-centered list, pick it. If not, picking Prayer of Ash first would probably be a good idea.
#'''Prayer of Grimnir's Fury:''' 3+ to be answered, a friendly hero not mounted on a magmadroth within 12" of this priest and 3" of an enemy unit can pile in and attack with all its melee weapons. Weirdly this does not specify Fyreslayer hero despite the magmadroth stipulation. Have fun with allies
and your Grimwrath Berzerker.
#'''Gilded Claws:''' 3+ to be answered, pick a friendly magmadroth within 12" of this priest. You can reroll wound rolls for attacks made with that unit's claws and horns until the start of your next hero phase. Very strong for Madmadroth-centered lists and/or Lofnir lodge lists.