Ogor Mawtribes

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Grand Alliance Destruction

Ogor Mawtribes

F8eadd7a4470a5bc529656620e73680f.png Some lards being dudes.

Lore
Tactics
General Tactics

"Gluttony kills more than the sword; wine has drowned more men than the sea."

– A Portuguese Proverb

Rebranded as “Ogors”, everyone’s favorite balding overeating wrestlers still exist in the Mortal Realms. They are now collectively known as the Mawtribes and survive as nomadic warrior clans, traveling from realm to realm wrecking shit and eating the finest cuisine.

Within the Mawtribes exists two distinct subcultures; the Gutbusters, who are most like their traditional depiction, and the Beastclaw Raiders, comprised of the ogors who ride on beasts and had a wintery aesthetic, who somehow became cursed to produce an infinite snowstorm called the Everwinter where ever they go.

Contents

GutbustersEdit

The on-foot “standard” Ogors, the Gutbusters worship Gorkamorka as “The Great Beast that Consumes the World” or the “Gulping God”, literally their justification for eating everything in sight. They move and conduct raids according to the Mawpath, a cyclical pattern that is determined by the tribe’s Butchers and leaves massive bite-like trails across the realms. Fitting the bigger scale of the setting, each Gutbuster Mawtribe is led by an Overtyrant, who has numerous other Tyrants as vassals leading smaller tribes called warglutts. The best way to think of the Mawtribes is like a fleet of ships. The Overtyrant is the admiral, controlling the whole thing, while each ship has a Tyrant as the captain, and a Slaughtermaster as the navigator. Arguably the most prized possession and symbol of a Mawtribe’s power is their Great Mawpot, a giant cauldron built from the melted down loot the tribe has taken from defeated enemies and then blessed by their Slaughtermasters to be a focal point of their gastromancy. Being so drenched in raw magics, these pots are able to contain even ethereal and daemonic entities. The Mawtribe will occasionally lug these titanic cooking vessels into battle to quickly reenergize the Ogors present.

Occasionally, Butchers and Slaughtermasters will all take temporary leave of their tribes and gather to form a Gollop. One part swap meet, and another part religious pilgrimage, these shamans will all come together to share recipes, stories, and of course, food. The sheer amount of magic emanated from such a concentration of Butchers causes the very land around them to turn cannibal, with oceans rising to swallow the land and mountains trying to extend upwards to break through clouds. Occasionally, a Grand Gollop is called (how or why is unclear), which has caused entire mountains to tear themselves out of the ground and tried to consume forests and oceans around them.

Beastclaw RaidersEdit

WINTER IS COMING

Rather than following the Mawpath, the Alfrostuns of the Beastclaw Raiders have a more organic and randomized marching pattern. Usually they are either following a migrating herd of animals/roaming army, following the priestly guidance of their Huskard Torr, or just simply trying to outrun the Everwinter. Needless to say, they don’t stay still for very long. The BCR have an interesting relationship with the Stormcast Eternals. They know they can’t eat them (except those of the Thunderbellies Mawtribe), but they have began to associate their arrival with the location of things they can eat, usually whatever the stormhost is fighting or defending. Essentially, the Sigmarines are dinner bells for the Ogors. In addition to basic Ogrish, the BCR have their own unique language called Svoringar, which they use to keep a level of secrecy regarding their own tribes. This extends to how they are seen by other Ogors, with each Mawtribe having both a basic name and a BCR name.

The EverwinterEdit

While this blizzard does reduce everything around it to a whiteout, it oddly enough doesn’t kill the BCR. Instead it just freezes them in place until they thaw out either through time, global warming, or any number of other heat sources. Like many of the first edition Battletomes, little information exists on what exactly the Everwinter is. Though several ideas exist among Ogors regarding its origins.

  • The original Beastclaw Raiders somehow pissed off Gorkamorka who creates the Everwinter as a punishment, forcing the always hungry Ogors to constantly move hunting grounds or become frozen statues.
  • Sigmar conjured the storm to curse the Beastclaw Raiders and spurn their food.
  • The OG Beastclaw Raiders unwittingly freed some mischievous ice gods that Nagash imprisoned in Shyish.
  • The first Frost King was tricked by Mork into eating the frozen heart of a god beast and became the eye of the perpetual storm.

As time went on, the BCR began to revere and worship the Everwinter as an aspect of Gorkamorka, who has since become a God of Ice in the eyes of the Ogors. They regularly leave live prey and prisoners chained to the ground to be swallowed up by ice and snow, as well as the corpses of their dead brothers, saying they belong to the storm. Additionally, the BCR refuse to eat their dead for similar reasons, making them the only Ogors who actually don’t support cannibalism.

Following the Necroquake, the Everwinter has been fluctuating in its size and intensity amongst the BCR. Sometimes it completely vanished, leaving the Raiders godless and little to no different than the Gutbusters. And other times it increases to continent sized blizzards, swallowing entire empires in supernatural snow. The former of the two is also a likely explanation for why BCR units would turn up in Gutbuster armies, being absorbed into larger warglutts.

OrganizationEdit

Likely the most interesting aspect of BCR is just how organized and disciplined they are, at least when compared to the other Destruction factions. Each BCR Mawtribe is led by a Frost King, and the tribe is divided into various warbands called Alfrostuns, each led by a Frostlord. The Alfrostun is further divided into smaller packs, each with a specific purpose.

  • The Jorlbad, also called the “First Hand” or the “Fighting Hand”, is the primary hunting party of the Alfrostun. They make up the bulk of the clan and are always leading the charge. They are led by an Ogor called the Huskard Jorl, or “Favored of the Frostlord”.
  • The Eurlbad, also called the “Second Hand” or the “Eating Hand”, follows behind the Jorlbad to cover their flank and clean up any leftovers. Their leader is called the Huskard Eurl, “Second Favored”.
  • The Torrbad, or the “Clapping Hand”, are seen as the Heralds of the Everwinter, being comprised of the surliest Thundertusks of the tribe. They attract large packs of Icefall Yhetees thanks to their attuned nature to the storm. Their leader, the Huskard Torr, is the “Voice of Winter” and is a very quiet figure, often lost in constant prayers to the Everwinter.
  • The Skals are groups of Frost Sabres, each led by an Icebrow Hunter. They operate outside of the Huskard chain of command, reporting directly to the Frostlord. Acting as a vanguard force, they scout ahead to find new prey and ambush enemies.
  • Making up each of these warbands are even smaller groups of beast riders. They are the Atta (Great Strength) packs, Svo (Power of the Blizzard) packs, Otri (Endless Hunt) packs, Fvor (Campfire) packs, and Hirf (Vast Sky) packs.

HistoryEdit

Age of MythEdit

Given that Ogors don’t really write down their history (save for crude cave-man like glyphs and paintings), most of their past is shrouded in a haze of exaggeration and grandiose creation myths. For example, according to Firebellies, Aqshy was created by the fiery burp of Gorkamorka after he ate a massive star. Thankfully other races have kept track of their origins, making this section possible.

Ogors, much like the Greenskins, have always existed in the Mortal Realms, living in primitive tribal cultures. When Sigmar beat the snot out of Gorkamorka, he earned the green god’s loyalty and tasked him with slaying the various warped monsters and Godbeasts of the Realms (partially to keep him and his followers out of trouble). The Ogors, though miffed they couldn’t eat humie, stuntie, or knife-ear meat, gladly followed the Gulping God in his monstrous crusade. One such crusading target were the Sky Titans of Ghyran. These colossal beings lived in floating gun fortresses above the Scabrous Sprawl and were famed for their usage of black powder weaponry. Gorkamorka tore into the forts with ease, and the Ogors scavenged the rubble to create the first Ironblasters and Leadbelchers. What became of the Sky Titans themselves is up for debate. Along their rampage, they came across the weedy Gnoblars of Chamon who approached the Ogors with a deal; in exchange for protection from the bully like Orruks and Grots, the Gnoblars would serve the Ogors as a servant caste. The Ogors naturally agreed and soon colonies of Gnoblars were commonplace amongst the original Mawtribes.

At some point, the original Beastclaw Raiders did...something...and now the perpetual ice age that is the Everwinter follows them.

Age of ChaosEdit

Following the collapse of Sigmar’s Pantheon, Ogors all across the Realms rejoiced at the chance to eat whatever they wanted again. The Mawtribes were quick to turn their rampant hunger on the abandoned humans, aelves, and duardin. Some Ogors even going as far as directly fighting under the banners of Chaos as mercenaries. Even then however, it wasn’t uncommon for an Ogor to turn on his employer should a deal be broken, such as the case with Chaos Lord Slathynex, who made the mistake of allowing his manticore to eat an Aelf. An Aelf he promised to Klugg the Flatulent of the Meatfist Mawtribe. Such a transgression was not to be taken lightly, and the Ogors consumed every last Chaos Warrior present.

One Mawtribe that gained particular notoriety was the Boulderhead, or Svard in their Beastclaw tongue. The Frostlord Braggoth Vardruk was revered by many of Gorkamorka’s followers during the Age of Chaos. He ambushed the Chaos hordes of the Bloodthirster Urgor`eth, drowning them underneath icy flood waters in the Gorewrack Sea of Ghur. Eventually, the Everwinter caught up with the Alfrostun, freezing them and Braggoth solid for years.

Age of SigmarEdit

The arrival of the Stormcast Eternals instantly affected the Ogor Mawtribes by accidentally thawing out Braggoth and company. The starved Raiders quickly fell upon their bewildered “saviors”, only to discover that these beings couldn’t be eaten. So they instead bolted and reunited with the rest of the Boulderhead Mawtribe, where Braggoth was quick to usurp control and proclaim himself Frost King.

As the Age began, the Ogors remained largely unchanged. They hired themselves as mercenaries to who ever had the meat and money, only now they had more customers thanks to the opening of Azyr’s gates. The various Mawtribes all develop unique relationships with the Sigmarines, such as the Meatfist actively avoid confrontation with the Eternals, or the Thunderbellies, who have learned how to actually consume the fleeing souls of slain Stormcast. While many Ogors found plenty to do in the Realmgate Wars, many more followed the banner of Gordrakk’s Great Waaagh!, seeing the Fist of Gork as the ultimate source of food and fun. The onset of the Soul Wars and Nagash’s Necroquake is seen by the various Slaughtermasters and Butchers as “Gork’s Gutrumble”, a sign of great displeasure by their god that throws off eons old mawpaths and tears through hunting grounds. It even disrupted the Everwinter, making it stronger or causing it to up and fizzle out. The result is a variety of warglutts and alfrostuns mixing together as the weak are absorbed by the strong. The Butchers insist that the Ogors must devote themselves to consuming the entire Mortal Realms in order to reverse these dark times, spurring them into their current position in the story.

Notable MawtribesEdit

  • Meatfist: The most powerful Mawtribe around, who stain their right arm in blood to imitate their founder Grawl Meatfist. They are known for being verbose braggarts who constantly flaunt their power and legacy. Currently led by the Overtyrant Globb Glittermaw, a Gargant-sized Ogor who is essentially the second coming of Greasus Goldtooth, being the unusually intelligent leader who teaches his people the value of material wealth. Their base is the colossal Great Gutfort in Ghur, where Globb hosts annual feasts, each year intending to outdo the last. A noteworthy warglutt of the Meatfist Mawtribe would be the Tarkan Warglutt. Native to the region of Hallost in Shyish, this roaming band of Gutbusters premiered in the Feast of Bones box set as the first enemies of the Ossiarch Bonereapers. Their Tyrant is Kagruk Kin-eater, a brash and youthful warlord who actually survived his encounter with Nagash’s pet project and swore vengeance upon the Bonereapers.
  • Bloodgullet: A Mawtribe from Aqshy who are obsessed with drinking blood, to the point where they despise Firebellies as they believe all meat should be eaten raw. Maybe there's some truth to this obsession, as they have the most powerful Butchers and Slaughtermasters. They don't clean up any bloodstains on their bodies, giving them a disgusting appearance that usually causes them to be attacked on sight (which they don't mind, since it lets the food come to them). They are also quite fond of the Beastclaw Raiders, blood popsicles being a favored treat of the Mawtribe. Often ally with Khorne for obvious reasons, though curiously one of their Slaughtermasters is apart of Khorgos Khul’s inner circle, despite being a wizard. And we all know how Khorne feels about them.
  • Underguts: Ogors from Ulgu who dwell in underground caverns, and as such often ally with the Gloomspite Gitz. They learned to reverse-engineer Duardin gunpowder technology, so they've got the most Leadbelchers and Ironblasters. They feed on the poisonous flora and fauna of Ulgu’s caves, resulting in their skin taking on a sickly pale glow. Led by the Overtyrant Grumlog Blisterhands, they prefer to start their invasions with absurd amounts of Ironblaster and Leadbelcher gunfire, then sending in their foot soldiers to clobber any survivors. Their gnoblars have also learned to create what are basically crude grenades by shoving tiny powder kegs full of scrap and shrapnel.
  • Svard/Boulderhead: The Frost King Braggoth Vardruk and his warriors were frozen alive after making themselves the biggest pain in Khorne’s ass during the Age of Chaos. Now they’ve been thawed out by Sigmar’s Tempest and now are searching for the fabled Golden Hunting Grounds of Ghur, smashing Daemon and Stormcast skulls along the way. They are recognized by a charred black right hand, their particularly savage mounts, and a megalomaniacal sense of entitlement in regards to leading all of Ogor kind. At one point, they were close allies with the Meatfist Mawtribe, but the two egos couldn’t stay allies for long, leading to the Svard War. It took multiple Mawtribes working together under the command of Overtyrant Globb Glittermaw to push back the Boulderhead from besieging the Great Gutfort. They were eventually defeated, and now the proud Boulderhead are pariahs among their kind. During the Realmgate Wars, Braggoth led a coalition of Beastclaw Raiders and Ironjawz Orruks in a siege of the Manticore Realmgate, destroying the Dreadfort established to defend it. This “Beast Hammer” as it was called has since been imitated many times by Tyrants, Frostlords, and Orruk Megabosses alike.
  • Olwyr/Thunderbellies: This raiding party has been supercharged by the Chamon Sky Road. The storms that follow this Alfrostun are teeming with alchemical electricity. Their riders are feared for their startling speed, attacking much like the lightning surrounding them. Seeing as they live on the Sky Road, the Thunderbellies are often at odds with the Dragon Ogors. They have somehow developed a way to feast on the Stormcast, or lightning meat as they call them, supposedly by slurping up their souls as they shoot up to Azyr.
  • Fraya/Winterbite: The reclusive masters of the Ghur Scarlands, these Ogors act more like ghosts. They live dangerously close to the heart of the Everwinter, resulting in pale skin and beards permanently encrusted with ice. They are unusually patient and rely on ambush, fear tactics, and unorthodox warfare to make up for a lack of raw power. Expectedly, Winterbite primarily makes use of Frost Sabres and Icefall Yhetees to tear apart enemies before slinking back into the icy mist.
  • Sovanheng/Splintterguts: Led by Vorgurn Loshar, this clan has ravaged Ghyran ever since the War of Life, a conflict they regularly participated in. They were known to their enemies and allies as the “Fists of Winter”. Their warriors fought on both sides of the war, frequently swapping between the Sylvaneth and the Maggotkin based on who has the better food. Currently their Alfrostuns are on the warpath to meet up with Gordrakk’s Great Waaagh!
  • Olgost: Desert nomads stuck wandering the Cryptwrd wastes in Shyish.
  • Ayroth: Empowered by the Fist of Gork, these BCR have become a part of Waaagh!Gordrakk. The Frostlord Hrothgur is said to be a touch insane, driven mad by the collective Waaagh! energies.
  • Jarkan: An enigmatic raid led by the equally mysterious Storm Speaker, who claims to hear the words of Gork on the winds of the Everwinter.
  • Vintrbad: These ogors are in service of Archaon and have been blessed by the Chaos Gods, warping their Everwinter into a storm of dark energies. They claim to still worship Gorkamorka, but their numerous Chaos tattoos and ruinous heraldry have given them a very untrustworthy reputation among fellow Mawtribes. And yes, their name does sound like "winter-bad".
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