Mutations(Mutant: Heirs of Doom)

Mutations are abilities only mutants have access to

Contents

MutationsEdit

AbnormalityEdit

One, or a pair, of the mutants body parts are abnormaly large.

Acidic SpitEdit

The mutant can spit acid.

BerserkerEdit

BigEdit

The Mutant is twice the size it should be.

CarapaceEdit

The mutant has a natural armour which protects it from damage.

ExtramityEdit

Extra arms, legs, heads, wings, tails and trunks.

Flock CreatureEdit

The mutant gets a bonus to it's rolls when it does something in a team.

Eating HabitEdit

The mutant has different eating habits. Maybe it can survive by only eating plants, garbage or chemicals.

Jump abilityEdit

The mutant can jump atleast twice as high.

Natural WeaponEdit

The a part of the mutants body can be used as a weapon. Maybe it is horns, fangs or tusks.

ResistanceEdit

The mutant is unusually resistant to something. Maybe it is radiation, acid, poison or warmth.

SmallEdit

The mutant is half the size it should be.