|Gorum, the Lord in Iron|
|Portfolio||Strength, Battle, Weapons|
|Domains||Chaos, Destruction, Glory, Strength, War|
|Worshippers||Soldiers and mercenaries, barbarians, half-orcs|
Gorum is the obligatory warrior god of Pathfinder, taking most of his inspiration from Conan the Barbarian's god Crom. Gorum is a mix of the better halves of both Garagos and Tempus of Forgotten Realms, and also mostly analogous to D&D's Kord minus the good sportsmanship aspect, as that belongs to a more minor bro-tier god named Kurgess... No, instead Gorum is about FIGHTIN' AN' WINNIN'!
Gorum is a big guy. (FOR YOU.) Should Gorum appear before anyone, anywhere, anytime Gorum will always be THE BIGGEST GUY. Big enough his herald dragging something left a 3/4 mile wide path in Numeria (which, ironically enough, serves as the only roadway in that land, meaning he has made more there than Abadar). Like other big guys, Gorem also wears a mask... or, more precisely, a great helm. His face is never visible, only his fierce, blazing red eyes can be seen through the helm. The rest of his gigantic body is similarly encased in heavy armor.
Gorum was not always around like most of these other pansy gods, he did not come into being until far later in Golarion's history when the orcs, driven out from the Darklands by the dwarves, first began to come into direct mass and bloody conflict with humans. Legends state that Gorum arose from a suit of iron armor left on a desolate battlefield after the fighting had ended, willed into being by conflict itself, and should conflict ever cease he would rust away into nothingness. Needless to say he doesn't have much to worry about in the protracted future.