Exorcist Pauldron.jpg
Battle Cry Chanting in a mixture of dark languages and high gothic
Number Unknown
Founding 13th Founding
Successors of Grey Knights (unconfirmed) or Loyalist Word Bearers (speculation)
Successor Chapters None
Chapter Master Unknown
Primarch Unknown, possibly the Emperor, possibly chimeric.
Homeworld Banish
Strength 1200 Marines
Specialty Fighting Daemons(Mostly lesser Daemons as Grey Knights are too valuable)
Allegiance Imperium
Colours Word Bearers shade of Red and Pure Black

Not to be confused with the Exorcist Tank.

The Exorcists are a Space Marine Chapter founded during the Dark Founding and is one of only two canon Chapters known to have come from that Founding (the other being the Death Spectres). Their shtick is basically "reasonable Grey Knights." Seriously, check out the table below.

Grey Knights Exorcists
Recruit from Psykers, who are pretty much Daemon-chow. Recruits are possessed and exorcised of Daemons, making them invisible to Daemons.
Kills or mindwipes everyone who sees them Don't murder innocent civilians for being saved by them
Recruits from an already rare population and only 1 in a hundred thousand survive (keeping in mind all of those are powerful and sane enough psykers for Astartes recruitment) Recruits from an entire planet, and two extra scout companies offset the lethality of Daemonic Possession Therapy
Only fights Daemons Actually fights non-Chaos enemies on a regular basis
Secret base (Titan, moon of Saturn) is in one of the most overpopulated planetary systems in the Imperium (though mitigating the stupidity, this puts them a short jump away from the warp gate under the Golden Throne if it flares up beyond what even the Adeptus Custodes can handle) Secret base (Banish) is in the middle of a forbidden sector
Exorcists marine, covered in enough hexagrammatic wards and scripture to be confused for a Heresy-era Word Bearer
They have ties to certain factions in the Ordo Malleus; it's never been mentioned which ones, but they're almost definitely Radical.

Although they largely follow the Codex Astartes, they also have two extra Scout companies (exorcism is a haphazard process, after all), and they have special cross-Chapter organizations called Orisons. The Orisons invite exceptional warriors from across the Chapter to study a particular style of combat. The Chapter also doesn't like to stick to any one tactic for very long; indeed, their Chapter Tactics allow you to choose a different Chapter's Tactics before every battle! They also have an exceptionally large fleet (including three Battle Barges), which allows them to respond (relatively) quickly to any emergent threat and remain on extended operations much longer than other Chapters. Technically, the Exorcists recruits are not exorcised of daemons. The recruit must kick the daemon out of himself through sheer willpower. Otherwise he is killed by the other Astartes.

Their exorcism makes the Exorcists undetectable to daemons.. It might also give insight into daemon methods to make the Exorcists even better at fighting them, given the situation.

Funnily enough, with their color scheme of red, black and bone; use of geometric symbols and runic script on their armor; use of demonic possession; and use of dark chanting, they're basically loyalist Word Bearers. Now wouldn't it be funny if they were Lorgar's get.

Notable CharactersEdit

  • Silas Alberec: The Brother-Captain of the Third Company, he is really fucking huge, like Ogryn or maybe even Primarch sized. He is slated to be the next Chapter Master. He wields an artifact mace known as the Hellslayer, which is made of a material so heavy that only his brutish strength can lift it. He led the Exorcist forces in the Badab War. He is also the only in-game playable character for the exorcists, and he (awesomely) auto-wounds daemons at S10 ap2 master crafted. Hilariously, he can bring more pain against daemons than Kaldor Draigo could ever hope to.
  • Enoch Trismegistus: The first Chapter Master of the Exorcists. The Orision known as the Enochian Guard is named after him. With two companies, had a 97 to 1 kill rate, with only 1% of the Exorcists getting recorrupted, so two marines total. Also his surname is taken from a real life semi-legendary alchemist and means Thrice the Greatest.
  • Darrion Rauth: A member of the Deathwatch from the short stories Headhunted and Exhumed (written by Steve Parker). An asshole who really hates psykers, though he goes from "asshole" to "creepy" in the prequel novel Deathwatch.
  • Waite Ryder: Master of the Fleet. Saved the life of Carab Culln, Chapter Master of the Red Scorpions.
Chapters of the Adeptus Astartes
First Founding (M29): Blood Angels - Dark Angels - Imperial Fists - Iron Hands - Raven Guard
Salamanders - Space Wolves - Ultramarines - White Scars
Second Founding (021.M31): Angels of Absolution - Angels Encarmine - Angels Porphyr - Angels of Redemption
Angels Sanguine - Angels of Vengeance - Angels Vermillion - Aurora Chapter - Black Consuls
Black Guard - Black Templars - Blood Drinkers - Brazen Claws - Crimson Fists - Destroyers
Doom Eagles - Eagle Warriors - Excoriators - Fists Exemplar - Flesh Tearers
Genesis Chapter - Inceptors - Iron Snakes - Libators - Lions Sable - Marauders - Mortifactors
Nemesis - Novamarines - Obsidian Glaives - Patriarchs of Ulixis - Praetors of Orpheus
Rampagers - Raptors - Red Talons - Revilers - Silver Eagles - Silver Skulls - Soul Drinkers
Storm Lords - White Consuls - Wolf Brothers
Third to Twelfth Founding
Astral Claws - Angels Revenant - Charnel Guard - Dark Paladins - Executioners - Flesh Eaters - Halo Brethren
Howling Griffons - Iron Knights - Mantis Warriors - Marines Malevolent - Night Swords
Sable Swords (initial) - Scythes of the Emperor - Space Sharks - Sons of Guilliman
Thirteenth Founding (M35): Death Spectres - Exorcists
Fourteenth to Twentieth Founding: Angels of Fire - Avenging Sons - Celebrants
Twenty-First Founding
Black Dragons - Blood Gorgons - Fire Hawks
Flame Falcons - Lamenters - Minotaurs - Sons of Antaeus
Twenty-Second to
Twenty-Sixth Founding (M35-M41):
Angels of Vigilance - Celestial Lions - Dark Hunters - Disciples of Caliban - Emperor's Spears
Fire Angels - Imperial Harbingers - Iron Lords - Knights of the Raven - Marines Errant
Mentors - Fire Claws/Relictors - Star Phantoms - Subjugators
Ultima Founding
Angels of Defiance - Blades of Vengeance - Castellans of the Rift - Fulminators
Knights Cerulean - Knights of the Chalice - Knights of Thunder - Necropolis Hawks
Nemesors - Praetors of Ultramar - Rift Stalkers - Silver Drakes - Silver Templars
Sons of the Phoenix - Storm Reapers - Umbral Knights - Unnumbered Sons
Valiant Blades - Void Tridents - Wolfspear
Unknown Founding: Absolvers - Accipiters - Adulators - Angel Guard - Angels Eradicant - Astral Knights
Blood Ravens - Blood Swords - Brothers Penitent - Crimson Castellans - Crimson Consuls
Crimson Scythes - Dark Hands - Dark Sons - Death Eagles - Fire Lords - Guardians of the Covenant
Graven Spectres - Hammers of Dorn - Harbingers - Hawk Lords - Invaders - Iron Talons - Jade Dragons
Knights of Blood - Knights Unyielding - Marines Exemplar - The Nameless - Night Watch - Rainbow Warriors
Reclaimers - Red Hunters - Red Scorpions - Red Seraphs - Sable Swords (refounded) - Solar Hawks
Sons of Orar - Star Dragons - Storm Giants - Storm Wardens - Valedictors - Viper Legion - Vorpal Swords
Unsanctioned Founding: Consecrators - Sons of Medusa - Steel Confessors
Others: Adeptus Custodes - Astartes Praeses - Deathwatch - Grey Knights