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Bullywugs, seen here, often participate in activities of intellectual and spiritual development, honing their minds and bodies, preparing for the day when someone will actually give a shit about them and take them seriously.

Bullywugs are ugly little frog-men who live in swamps and have no redeeming qualities at all, whatsoever. They're fat, they smell bad, they have no drive nor ambition, no greater dreams or an empire to speak of, and oh yeah, THEY ARE COMING!!! MILLIONS AND BILLIONS OF BULLYWUGS ARE COMING!!! WHY WON'T ANYBODY LISTEN TO ME?!?!?

As hard as this may be to believe, bullywugs are actually one of the oldest monster races in D&D, stretching all the way back to AD&D 1st edition, created by Gary Gygax for the Fiend Folio. They even were picked as the mook of choice for the D&D cartoon series. Yes, that existed. That said, they've never really been anything more than a froggish take on goblins, being stupid, violent, savage swamp-dwellers with a penchant for human flesh and clumsily worshipping various abominations.

Pathfinder renamed them Boggarts and gave them some more development.

Bullywugs in 4th EditionEdit

They made their 4e debut in the Monster Manual 2 for 4e, complete with racial profile in the back appendage, and a history portraying them as, literally, left over mistakes by the Primordials in creating life. Nobody would ever play these things, unless they wanted to be an ironic idiot and/or the group punching bag, unless you are a munchkin (in which case you can probably make a damn decent bleak disciple assassin and slit their throats in their sleep), or unless you grab a third-party version. They never had any feat support.Stats:

  • Average Height: 5'4" to 6'0"
  • Average Weight: 150 to 240 lb.
  • Ability Bonuses: +2 to CON and DEX
  • Size: Medium
  • Vision: Normal
  • Languages: Common, Primordial
  • Skill Bonuses: +2 Athletics
  • Rancid Air: (Poison) Aura 2: Any enemy that spends a healing surge in the aura is weakened until the end of its next turn.


Dungeons & Dragons 2nd Edition Races
Core: Dwarf - Elf - Gnome - Half-Elf - Half-Orc - Halfling - Human
Dark Sun: Aarakocra - Half-Giant - Mul - Pterran - Thri-kreen
Dragonlance: Draconian - Irda - Kender - Minotaur
Mystara: Aranea - Ee'ar - Enduk - Lizardfolk (Cayma - Gurrash - Shazak)
Lupin - Manscorpion - Phanaton - Rakasta - Tortle - Wallara
Oriental Adventures: Korobokuru - Hengeyokai - Spirit Folk
Planescape: Aasimar - Bariaur - Genasi - Githyanki - Githzerai - Modron - Tiefling
Spelljammer: Dracon - Giff - Grommam - Hadozee - Hurwaeti - Rastipede - Scro - Xixchil
Ravenloft: Broken One - Flesh Golem - Half-Vistani - Therianthrope
Book of X:
Alaghi - Beastman - Bugbear - Bullywug - Centaur - Duergar
Fremlin - Firbolg - Flind - Gnoll - Goblin - Half-Ogre - Hobgoblin
Kobold - Mongrelfolk - Ogre - Ogre Mage - Orc - Pixie
Satyr - Saurial - Svirfneblin - Swanmay - Voadkyn - Wemic
Dragon Magazine: Half-Dryad - Half-Satyr - Uldra - Xvart
Dungeons & Dragons 4th Edition Races
Player's Handbook 1: Dragonborn - Dwarf - Eladrin - Elf
Half-Elf - Halfling - Human - Tiefling
Player's Handbook 2: Deva - Gnome - Goliath - Half-Orc - Shifter
Player's Handbook 3: Githzerai - Minotaur - Shardmind - Wilden
Monster Manual 1: Bugbear - Doppelganger - Githyanki
Goblin - Hobgoblin - Kobold - Orc
Monster Manual 2: Bullywug - Duergar - Kenku
Dragon Magazine: Gnoll - Shadar-kai
Heroes of Shadow: Revenant - Shade - Vryloka
Heroes of the Feywild Hamadryad - Pixie - Satyr
Eberron's Player's Guide: Changeling - Kalashtar - Warforged
The Manual of the Planes: Bladeling
Dark Sun Campaign Setting: Mul - Thri-kreen
Forgotten Realms Player's Guide: Drow - Genasi