Aurelia NPC Korlag

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Contents

GeneralEdit

  • Name: Korlag
  • Level: 1
  • Race: Kobold
  • Total XP: 0
  • Class/Multiclass/Paragon Path/Epic Destiny: Sorcerer
  • Age:
  • Gender: Male
  • Height:
  • Weight:
  • Alignment:
  • Deity:
  • Background:

tl;drEdit

Cool Backstory, BroEdit

AppearanceEdit

Ability ScoresEdit

Ability Score Base Racial Level Epic Destiny Total Ability Modifier
Strength 14 - - - 14 +2
Constitution 12 2 - - 14 +2
Dexterity 13 - - - 13 +1
Intelligence 11 - - - 11 +0
Wisdom 10 - - - 10 +0
Charisma 16 2 - - 18 +4

CombatEdit

Initiative, Movement, and SensesEdit

  • Initiative: +1
  • Speed: 6
  • Passive Insight:
  • Passive Perception:
  • Vision: Low-light

Hit Points and Healing SurgesEdit

  • Maximum Hit Points: 26/26
  • Bloodied: 13
  • Healing Surge Value: 6
  • Healing Surges Per Day: 8/8
  • Save Bonus: -
  • Resist: -

Attack and Damage NotesEdit

  • Implement: Dagger
  • Attack Bonus:
  • Damage:
  • Bonus Damage -
  • Critical Extra Damage: -

DefensesEdit

Defense Base 1/2 Level Ability Modifier Racial Class Armor Shield Enhancement Feat Total
Armor Class 10 0 2 - - - - 0 2 14
Fortitude 10 0 2 - - - - 0 1 13
Reflex 10 0 1 - - - - 0 1 12
Will 10 0 4 - 2 - - 0 1 17

Languages and SkillsEdit

  • Languages Known: Common, Draconic
  • Scripts Known: Common, Draconic

SkillsEdit

Skills Training 1/2 Level Ability Modifier Racial Items Other Total
Acrobatics (Dex) - 0 1 - - - +1
Arcana (Int) 5 0 0 - - - +5
Athletics (Str) - 0 2 - - - +2
Bluff (Cha) - 0 4 - - - +4
Diplomacy (Cha) - 0 4 - - - +4
Dungeoneering (Wis) 5 0 0 - - - +5
Endurance (Con) - 0 2 - - - +2
Heal (Wis) - 0 0 - - - +0
History (Int) - 0 0 - - - +0
Insight (Wis) - 0 0 - - - +0
Intimidate (Cha) - 0 4 - - - +4
Nature (Wis) - 0 0 - - - +0
Perception (Wis) 5 0 0 - - - +5
Religion (Int) - 0 0 - - - +0
Stealth (Dex) 5 0 1 2 - - +8
Streetwise (Cha) - 0 4 - - - +4
Thievery (Dex) - 0 1 2 - - +3


Proficiencies and FeatsEdit

Armor, Shield, Weapon, and Implement ProficienciesEdit

  • Armor: Cloth
  • Shield:
  • Melee Weapon: Simple Melee
  • Ranged Weapon: Simple Ranged
  • Implement: Daggers, Staffs

FeatsEdit

Heroic:

  • Expertise (Dagger)
  • Impoved Defenses
  • Unarmored Agility (+2 feat bonus to AC when wearing cloth or no armor)


Paragon:

Epic:

Multiclass:

Passive FeaturesEdit

Racial Features:

  • Shifty Racial Power
  • +2 to defenses against traps

Class Features:

  • Str Mod (+2) Bonus to damage rolls of arcane powers
  • When not using heavy armor, may use Strength in place of Dexterity or Intelligence for AC bonus
  • Resist 5 fire
  • +2 bonus to AC until end of encounter after first bloodied in encounter


Paragon Path Features:

Epic Destiny Features:

PowersEdit

Racial Power:

  • Shifty (At-Will)
    • Action: Minor
    • Target: Personal
    • Effect: Shift 1 square

Class Features:

At-Will:

  • Melee Basic Attack (Basic Attack)
    • Keywords: Weapon
    • Action: Standard
    • Target: One Creature, Melee
    • +5 Vs AC
    • Hit: 1d4+2 damage
  • Ranged Basic Attack (Basic Attack)
    • Keywords: Weapon
    • Action: Standard
    • Target: One Creature, Ranged
    • - Vs AC
    • Hit: -
  • Dragonfrost
    • Keywords: Arcane, Cold, Implement
    • Action: Standard
    • Target: One Creature, Ranged 10
    • +5 Vs Fortitude
    • Hit: 1d8+6 cold damage; Push target 1 square
    • Special: This power may be used as a RBA
  • Burning Spray
    • Keywords: Arcane, Fire, Implement
    • Action: Standard
    • Target: Each Creature in Blast, Close Blast 3
    • +5 Vs Reflex
    • Hit: 1d8+6 fire damage; Next Enemy to hit you with melee attack before EoNT takes 2 fire damage

Encounter Attacks:

  • Explosive Pyre
    • Keywords: Arcane, Fire, Implement
    • Action: Standard
    • Target: One Creature, Ranged 10
    • +5 Vs Reflex
    • Hit: 2d8+6 fire damage; Until SoNT, any enemy that enters a square adjacent to target or starts its turn in such a square takes 1d6+2 fire damage

Daily Attacks:

  • Dragonfang Bolt
    • Keywords: Arcane, Implement, Poison
    • Action: Standard
    • Target: One or Two Creatures, Ranged 10
    • +5 Vs Fortitude
    • Hit: 2d8+6 damage; ongoing 5 poison damage (save ends)
    • Miss: 2d8+6 damage


Encounter Utilities:

Daily Utilities:

ItemsEdit

EquipmentEdit

Item Slot Item Item Level Cost
Armor Cloth Armor Level 1 gp
Main Hand Dagger Level 1 gp
Off-Hand - Level - - gp
Shard - Level - - gp
Arms - Level - - gp
Feet - Level - - gp
Hands - Level - - gp
Head - Level - - gp
Neck - Level - - gp
Ring 1 - Level - - gp
Ring 2 - Level - - gp
Waist - Level - - gp
Tattoo - Level - - gp

Wondrous Items, Consumables, Adventuring Gear, and Loose ChangeEdit

  • Adventuring Kit