597th Vahallan infantry Regiment

"The most dangerous thing on the battlefield is a Junior Officer with a compass and a Map"

– Lady General Sully.(Retired)

This regiment was the Famous Commissar Ciaphas Cain Regiment. the 597th Valhallan came into being after Cain combined the 301st and the 296th. With 301st being a Elite Stormtrooper Regiment (which are usually all dudes) while the 296th was a rural backwater Garrison regiment (made up of all women). Both were recently been made understrength due made into three course meals by the Tyranids and didn't like each other at all. Making things worse the 296's only remaining commander was inexperienced and was the one who was promoted to Colonel over the more qualified leader of the 301st. Because the Imperium is stupid, they use days served instead of merit or combat experience to determine rank. To fix this screw up. Ciaphas Cain was sent in and he had them reorganize into mixed gender units. Cain proposed with Departmento Munitorum approval that the unit be redesignated the 597. Because he's the fucking hero of the Hero of the Imperium! and the Munitorum (and the Imperium at large) are mostly inbred dumb shit paper pushers.

Contents

Stats for 8th editionEdit

Since there are other pages dedicated to Cain and Jurgen. This section is dedicated to the Fan-made Rules for the regiment.

Commissar Ciaphas Cain, Hero of the Imperium!Edit

power Pts M WS BS S T W A Ld Sv Unit Type Composition
Ciaphas Cain 7 75 7" 2+ 2+ 3 3 4 4 10 4+ Infantry (IC) 1 Lord Commissar
  • Unit Type: Infantry (unique) ((uses the Lord Commissar special rules along with those listed here.))
  • Wargear: Carapace armor, Cain's trusty Laspistol, Cain's Chainsword,Frag & Krak Grenade.
Range S AP D Special Rules
Cain's Trusty Laspistol 12" 3 -2 2 On a roll of a 6+, 1 Mortal wound is inflicted instead
S AP D special rules
Cain's Chainsword +3 -2 2 bearer Fights, it makes 1 additional attack with is weapon.
  • Faction Words:Imperium, Astra Miltarum, Valhallan.
  • Key Words: Character, Infantry, Commissar, Lord Commissar, Officer,Offico Preffectus, Ciaphas Cain.
  • Special Rules:
  • Aura of Discipline, Voice Of Command Senior Officer
    • Hero of the Imperium!: Ciaphas Cain's heroic reputation (regardless of whether it is fraudulent or not) inspires those around him to follow his example. any unit within 6" can fallback than charge and shoot without the -1 plenty.
    • Leader of Men: Even though he is a Commissar, Ciaphas Cain can never use Summary Execution, as this would mean one less body standing between him and danger. He may still execute a Psyker that failed Perils of the Warp test, as per the It's For Your Own Good rule.
    • Survival Instincts: Commissar Cain's focus on personal safety, and experience in surviving dangerous situations allows him, and units within 3" of him to gain a cover (ie +1 to amour sv) and a -1 to hit rolls.
    • Defensive Fencing Technique: Ciaphas Cain developed his own unique fencing style, which revolves around defensive stances, evasion, counter-attack, and running away. in the fight Phase -1 to Hit against Ciaphas Cain.
      • Pintle mounted gunner- Cian may fire the Pintle mounted weapon using is ballistic skill.
    • Run Like Frak! - When Ciaphas Cain, fallback he maybe move back an additional 1d6".
    • Tingling mean bad News!- gain a 4+ invulnerability save.
  • Options: Commissar Ciaphas Cain may be accompanied by Gunner Jurgen (75 pts.)
  • Transport: Commissar Ciaphas Cain may take a Chimera or a Salamander as dedicated transport.

First class Gunner Ferik JurgenEdit

power Pts M WS BS S T W A Ld Sv Unit Type Composition
2 75 6" 4+ 3+ 3 3 4 3 10 4+ Infantry (IC) 1 BodyGuard
  • Unit Type: Infantry (unique)
  • Wargear: carapace armor,lasgun, Jurgen's meltagun, Frag & Krak Grenades.
name type Range S AP D special rules
Jurgen's Meltagun assault 1d6 8" 8 -4 1d6 reroll damage against vehicles and monster while in half range
    • special rules
      • Psychic Blank- psychic powers have no effect on him and on units within 8" of Jurgen, in-addition enemy unit must take a -1 to hit in the fight subphase whist in 8"of Jurgen.
      • Robust driving style- add +3 inches in movement and if it has a damage chart the movement is also considered to be at full health bar.
      • Cains Loyal Aid- when ever Cain takes a Wound on a 2+ Jurgen can take the wound for him, in addition he must try to remaining within 6"of Cain and maybe fall back without plenty.
      • uncountable number of pouches- at the start of each the Turn Jurgen reaches in to his many pouches and pulls something of use out of them.

Colonel Regina KasteenEdit

Items in Jurgen's many pouches
1 Slates of various contents of questionable nature- Jurgen cannot shoot in the shooting phase.
2-3 Fresh mug for you Sir- at the start of the movement Cain regains a wound.
4-5 A small snack for the trip- Jurgen regains a wound.
6 Extra Comm-bead for you Sir- Cain can Issue a Extra order immediately.
power Pts M WS BS S T W A Ld Sv Unit Type Composition
4 70 6" 2+ 2+ 3 3 4 3 9 5+ Infantry (IC) 1 company commander

Keywords: Character,Col. Kasteen,Company Commnander, Regimnetal Commnader.

  • Unit Type: Infantry (unique) ((uses the Company Commander special rules along with those listed here.))
  • Wargear: Carapace armour,Winter's Wrath ,Chainsword,Frag & Krak Grenades, Refractor Field.
name Type range S AP D special rules
Winters Wrath pistol 2 12" 3 -1 2 on a unmodified 6 it deals 1 mortal wound instead
  • Faction Words:Imperium, Astra Miltarum, Valhallan.
  • Key Words: Character, Infantry,Officer,Regimental Commander,Company Commander, Colonel Kasteen.
  • Special Rules
    • voice of command, senior officer'
    • Youngest commander- 18" voice of command range.

Major Ruput BroklawEdit

power Pts M WS BS S T W A Ld Sv Unit Type Composition
4 50 6" 3+ 2+ 3 3 4 3 9 4+ Infantry (IC) 1 company commander
  • Wargear: Carapace armor, Boltpistol, Chainsword, Frag and Krak grenades
  • special rules
  • Voice of Command, Senior Officer.
  • Former Storm Troopers Company Commander- Any Militarum Tempestus Scion or Militarum Tempestus Scion Command Squad within either Colonol Kasteen or Major Borklow Detachment gain the keyword Valhallan

Lieutenant LustwigEdit

power Pts M WS BS S T W A Ld Sv Unit Type Composition
3 30 6" 3+ 3+ 3 3 3 3 9 4+ Infantry (IC) 1 Platoon commander
  • Unit Type: Infantry (unique) ((uses the Platoon Commander special rules along with those listed here.))
  • Wargear: Flak armour, Las Pistol, Frag & Krak Grenades.
name Type range S AP D special rules
Rapid Storm Rapid 2 30" 4 -2 1 This weapon can target a Character unit even if it is not the closest enemy unit.
  • Faction Words:Imperium, Astra Miltarum, Valhallan.
  • Key Words: Character, Infantry,Platoon commander, Officer.
  • Special Rules
    • Voice of Command
    • Professional and CompetentRe-roll hit rolls of 1 for attack made by Valhallan models within 6" of this unit.

Captain SullyEdit

power Pts M WS BS S T W A Ld Sv Unit Type Composition
3 50 6" 3+ 3+ 3 3 3 3 8 5+ Infantry (IC) 1 company commander
  • Unit Type: Infantry (unique) ((uses the company Commander special rules along with those listed here.))
  • Wargear: Flak armor, Las Pistol, Chain-Sword, Frag & Krak Grenades.
    • Special rules
      • Senior officer, Voice of command
      • Quartermaster Expertise- At the start of the first battle round but before the first turn beings, you chose 3 <Valhallan Chimera> and move them 14" it can not end this move within 9" of any enemy model.

Corporal MargotEdit

power Pts M WS BS S T W A Ld Sv Unit Type Composition
4 45 6" 3+ 4+ 3 3 2 4 8 5+ Infantry (IC) 1 sergeant
  • Unit Type: Infantry (unique)
  • Wargear: Flak armor, Lasgun, Frag & Krak Grenades.
    • Special rules
      • Short,quick,sociopathic,-regimental champion- can reroll failed to hit and wound rolls against 'Characters and Issue and must accept Challengers.